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Accelerating Secondary Genome Analysis Using Intel® Reference Architecture

The dramatic reduction in whole human genome sequencing costs, from USD 100 million per genome in 2001 to USD 4,500 per genome in 2014, combined with the increasing performance gains in computing...

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Statistical Analysis of Genome Sequencing Data with Intel® Reference...

Next generation sequencing (NGS) technologies generate vast amounts of variant data, the analysis of which poses a big computational challenge. Numerous currently undertaken research efforts, such as...

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Tuning Java* Garbage Collection for Spark* Applications

Spark is gaining wide industry adoption due to its superior performance, simple interfaces, and a rich library for analysis and calculation. Like many projects in the big data ecosystem, Spark runs on...

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Intel® XDK FAQs - General

Q1: How can I get started with Intel XDK?There are plenty of videos and articles that you can go through here to get started. You could also start with some of our demo apps that you think fits your...

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Intel® Parallel Computing Center at Princeton University, Princeton...

Principal Investigators:Kai Li is a professor at Computer Science Department of Princeton University. He pioneered Distributed Shared Memory allowing shared-memory programming on clusters of computers,...

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Intel® Parallel Computing Center at King Abdullah University of Science and...

Principal Investigators:David Keyes is a founding professor of Applied Mathematics and Computational Science at KAUST, where he focuses on high performance implementations of implicit methods for PDEs....

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Intel® Parallel Computing Center at Indiana University

Principal Investigators:Judy Qiu is an assistant professor of Computer Science at Indiana University. Her general area of research is in data-intensive computing at the intersection of Cloud and HPC...

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Pulse Detection with Intel® RealSense™ Technology

1. IntroductionWhen I first heard of a system that could determine your heart rate without actually touching you, I was sceptical to the point where I dismissed the claim as belonging somewhere between...

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Intel Resources for Game Developers

"Thank you for making games! Intel is a strong supporter of game development, and we've assembled all our best information to help you get your game running great on Intel hardware. Intel® HD Graphics...

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Intel Texture Compression Plugin for Photoshop

Intel is working to extend Photoshop to take advantage of the latest Intel hardware and image compression methods (BCn/DXT). The purpose of this plugin is to provide tools for Artists to access the...

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Books - High Performance Parallelism Pearls

The two “Pearls” books contain an outstanding collection of examples of code modernization, complete with discussions by software developers of how code was modified with commentary on what worked as...

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Step by Step guide to build iOS apps using UI builder of Multi-OS Engine of...

Author: Yash OswalIf you have reached this article, I presume you know what Intel Multi-OS Engine is capable of and its cool new features. If not, refer to these articles - Why Multi-OS Engine? and the...

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New, Exciting Media Transcoding Software Capabilities to Showcase at IBC 2015

See You at International Broadcasters Conference (IBC)Visit Intel at IBC in Amsterdam, Sept. 11 to 15, to see demos of new media software capabilities—some of which are so special, that we can’t even...

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Intel® Digital Random Number Generator (DRNG) Library Implementation and Uses

1. IntroductionIntel® Data Protection Technology with Intel® Secure Key provides two instructions:  RDRAND, which is useful for generating high-quality keys for cryptographic protocols, and RDSEED,...

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PhonoPaper Optimization using Intel® tools

Download PDFPhonoPaper is a technology and an application that allows you to play audio converted into a picture of a special format, called a spectrogram on paper or any other surface. The process is...

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OpenCV 3.0.0 ( IPP & TBB enabled ) on Yocto with Intel® Edison with new...

For OpenCV 3.0.0 - Beta , please see this article. The following article is for OpenCV 3.0.0 and Intel(R) Edison with the latest (ww25) Yocto Image.< Overview > This article is a tutorial for...

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Tutorial: Using Intel® INDE GPA to improve the performance of your Android* game

Download PDFDownload Code SampleIntroductionThis tutorial presents a step-by-step guide to performance analysis, bottleneck identification, and rendering optimization of an OpenGL ES* 3.0 application...

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Porting Guide for Unity* Game on Intel® Architecture for China Market

Download PDFOverviewUnity* software is one of the most popular game engines for the mobile environment (Android* and iOS*). As technology improves, especially as GPUs in mobile chips get faster,...

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Adaptive Volumetric Shadow Maps for Android* Using OpenGL* ES 3.1

 Download PDFDownload Code SampleAs a follow-up to Adaptive Volumetric Shadow Maps for DirectX* 11, we present a port of the same algorithm adapted for Android* devices that support OpenGL ES* 3.1 and...

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Rasterizer Order Views 101: a Primer

Download PDFIntroduction – What are Rasterizer Order Views?One of the new features of DirectX* 12 is Rasterizer Ordered Views, which allow read/write access to resources, such as buffers, textures, and...

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