Accelerating Secondary Genome Analysis Using Intel® Reference Architecture
The dramatic reduction in whole human genome sequencing costs, from USD 100 million per genome in 2001 to USD 4,500 per genome in 2014, combined with the increasing performance gains in computing...
View ArticleStatistical Analysis of Genome Sequencing Data with Intel® Reference...
Next generation sequencing (NGS) technologies generate vast amounts of variant data, the analysis of which poses a big computational challenge. Numerous currently undertaken research efforts, such as...
View ArticleTuning Java* Garbage Collection for Spark* Applications
Spark is gaining wide industry adoption due to its superior performance, simple interfaces, and a rich library for analysis and calculation. Like many projects in the big data ecosystem, Spark runs on...
View ArticleIntel® XDK FAQs - General
Q1: How can I get started with Intel XDK?There are plenty of videos and articles that you can go through here to get started. You could also start with some of our demo apps that you think fits your...
View ArticleIntel® Parallel Computing Center at Princeton University, Princeton...
Principal Investigators:Kai Li is a professor at Computer Science Department of Princeton University. He pioneered Distributed Shared Memory allowing shared-memory programming on clusters of computers,...
View ArticleIntel® Parallel Computing Center at King Abdullah University of Science and...
Principal Investigators:David Keyes is a founding professor of Applied Mathematics and Computational Science at KAUST, where he focuses on high performance implementations of implicit methods for PDEs....
View ArticleIntel® Parallel Computing Center at Indiana University
Principal Investigators:Judy Qiu is an assistant professor of Computer Science at Indiana University. Her general area of research is in data-intensive computing at the intersection of Cloud and HPC...
View ArticlePulse Detection with Intel® RealSense™ Technology
1. IntroductionWhen I first heard of a system that could determine your heart rate without actually touching you, I was sceptical to the point where I dismissed the claim as belonging somewhere between...
View ArticleIntel Resources for Game Developers
"Thank you for making games! Intel is a strong supporter of game development, and we've assembled all our best information to help you get your game running great on Intel hardware. Intel® HD Graphics...
View ArticleIntel Texture Compression Plugin for Photoshop
Intel is working to extend Photoshop to take advantage of the latest Intel hardware and image compression methods (BCn/DXT). The purpose of this plugin is to provide tools for Artists to access the...
View ArticleBooks - High Performance Parallelism Pearls
The two “Pearls” books contain an outstanding collection of examples of code modernization, complete with discussions by software developers of how code was modified with commentary on what worked as...
View ArticleStep by Step guide to build iOS apps using UI builder of Multi-OS Engine of...
Author: Yash OswalIf you have reached this article, I presume you know what Intel Multi-OS Engine is capable of and its cool new features. If not, refer to these articles - Why Multi-OS Engine? and the...
View ArticleNew, Exciting Media Transcoding Software Capabilities to Showcase at IBC 2015
See You at International Broadcasters Conference (IBC)Visit Intel at IBC in Amsterdam, Sept. 11 to 15, to see demos of new media software capabilities—some of which are so special, that we can’t even...
View ArticleIntel® Digital Random Number Generator (DRNG) Library Implementation and Uses
1. IntroductionIntel® Data Protection Technology with Intel® Secure Key provides two instructions: RDRAND, which is useful for generating high-quality keys for cryptographic protocols, and RDSEED,...
View ArticlePhonoPaper Optimization using Intel® tools
Download PDFPhonoPaper is a technology and an application that allows you to play audio converted into a picture of a special format, called a spectrogram on paper or any other surface. The process is...
View ArticleOpenCV 3.0.0 ( IPP & TBB enabled ) on Yocto with Intel® Edison with new...
For OpenCV 3.0.0 - Beta , please see this article. The following article is for OpenCV 3.0.0 and Intel(R) Edison with the latest (ww25) Yocto Image.< Overview > This article is a tutorial for...
View ArticleTutorial: Using Intel® INDE GPA to improve the performance of your Android* game
Download PDFDownload Code SampleIntroductionThis tutorial presents a step-by-step guide to performance analysis, bottleneck identification, and rendering optimization of an OpenGL ES* 3.0 application...
View ArticlePorting Guide for Unity* Game on Intel® Architecture for China Market
Download PDFOverviewUnity* software is one of the most popular game engines for the mobile environment (Android* and iOS*). As technology improves, especially as GPUs in mobile chips get faster,...
View ArticleAdaptive Volumetric Shadow Maps for Android* Using OpenGL* ES 3.1
Download PDFDownload Code SampleAs a follow-up to Adaptive Volumetric Shadow Maps for DirectX* 11, we present a port of the same algorithm adapted for Android* devices that support OpenGL ES* 3.1 and...
View ArticleRasterizer Order Views 101: a Primer
Download PDFIntroduction – What are Rasterizer Order Views?One of the new features of DirectX* 12 is Rasterizer Ordered Views, which allow read/write access to resources, such as buffers, textures, and...
View Article