Michael joined the Advanced Rendering Technology group at Intel in August 2017. He earned a Bachelor's degree in Computer Science at Trinity College Dublin, Ireland in 2008. In 2014, he earned his Ph.D degree in Computer Science at Trinity, focusing on fixed-function hardware for ray-tracing and BVH construction. Following his Ph.D, he completed a postdoctoral position at Trinity, where he developed FPGA prototypes for visualization and ray-tracing applications. His research interests are in real-time ray-tracing, graphics hardware architecture, and reconfigurable hardware design.
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