Media for Mobile Getting Started Guide
Introduction
Media for Mobile, a feature of Intel® Integrated Native Developer Experience (Intel® INDE) is a set of easy to use components and API for a wide range of media scenarios. It contains several complete pipelines for most popular use cases and enables you to add your own components to those pipelines.
The samples demonstrate how to incorporate the Media for Mobile into various applications for Android*, iOS* and Windows* RT.
Download the Media for Mobile samples from:
Media for Mobile Samples on GitHub
Supported Host/Target Operating Systems: Android*, Windows* and OS X*
To know more about the supported system requirements and list of available target samples, click here.
The following tutorials guide you in your first steps with pre-built samples on...
- Building Samples for Android*: overview of steps needed to build the samples for Android* in Eclipse* and Android Studio*.
- Running Samples for Android*: learn how to run streaming and content recognition samples on your Android device
- Building and running samples for Windows* RT: steps needed to build the samples for Windows* RT in Microsoft* Visual Studio* 2013
- Building and running samples for iOS*: steps needed to build the samples for iOS* devices in Apple* Xcode* IDE.
- Building Qt* Samples for Android and iOS*: overview of steps needed to build the Qt* samples in Qt* Creator IDE.
Other tutorials that will help you to get started with the Media for Mobile available at this page.
Media for Mobile is available for free with the Intel® INDE Starter Edition.Other tutorials that will help you to get started with the Media for Mobile are available. Click here for more information.
Please see the list of open issues in Media for Mobile samples repository here.